Premiere Pro C++ SDK Guide
latest

History

  • Version History

Introduction

  • Introduction
  • What Premiere Plug-Ins Do
  • SDK Audience
  • Whats New
  • Where Do I Start
  • Document Overview
  • Getting Support and Providing Feedback
  • Premiere Pro Plug-In Types
  • Sample Projects
  • Debugging Plug-Ins
  • Load Em Up
  • Plug In Installation
  • Localization
  • Best Practices

Resources

  • Resources
  • Plug-In Property Lists (PiPL) Resource
  • IMPT Resource

Universals

  • Universals
  • Time
  • Video Frames
  • Pixel Formats And Color Spaces
  • Pixel Aspect Ratio
  • Fields
  • Audio
  • Memory Management
  • Basic Types Structures
  • Suites
  • SweetPea Suites
  • Legacy Callback Suites

Hardware Integration

  • Hardware
  • Hardware Integration Components
  • ClassID, Filetype and Subtype
  • ClassData Functions

Importers

  • Importers
  • What’s New
  • Getting Started
  • Selector Table
  • Selector Descriptions
  • Return Codes
  • Structures
  • Structure Descriptions
  • Suites

Recorders

  • Recorders
  • Whats New
  • Getting Started
  • Selector Table
  • Selector Descriptions
  • Return Codes
  • Structures
  • Structure Descriptions

Export Controllers

  • Export Controllers

Exporters

  • Exporters
  • Whats New
  • Getting Started
  • Selector Table
  • Selector Descriptions
  • Return Codes
  • Structures
  • Structure Descriptions
  • Suites
  • Additional Details

Transmitters

  • Transmitters
  • Transmitter Basics
  • tmModule Functions
  • tmModule Structures
  • Suites

Video Filters

  • Video Filters
  • Whats New
  • Getting Started
  • Selector Table
  • Selector Descriptions
  • Return Codes
  • VideoRecord
  • Additional Details

GPU Effects & Transitions

  • GPU Effects & Transitions
  • CUDA, OpenCL, Metal, or OpenGL?
  • What’s New in Premiere Pro 12.0?
  • What’s New in Premiere Pro CC 2015.4?
  • What’s New in Premiere Pro CC 2014?
  • Getting Started
  • PrGPUFilter Function Table
  • Function Descriptions
  • Return Codes
  • Structure Descriptions
  • PrGPU SDK Macros
  • Suites

AE Transition Extensions

  • AE Transition Extensions
  • PF_TransitionSuite
  • Getting Started

Device Controllers

  • Device Controllers
  • Whats New
  • Getting Started
  • Capture
  • Edit To Tape
  • Selector Table
  • Selector Descriptions
  • Return Codes
  • DeviceRec
  • Commands

Control Surfaces

  • Control Surfaces
Premiere Pro C++ SDK Guide
  • Docs »
  • Structures
  • Edit on GitHub

Structures¶

Structure

Sent with selector

exDoExportRec

exSelExport

exExporterInfoRec

exSelStartup

exExporterInstanceRec

exSelBeginInstance and exSelEndInstance

exGenerateDefaultParamRec

exSelGenerateDefaultParams

exParamButtonRec

exSelParamButton

exParamChangedRec

exSelValidateParamChanged

exParamSummaryRec

exSelGetParamSummary

exPostProcessParamsRec

exSelPostProcessParams

exQueryExportFileExtensionRec

exSelQueryExportFileExtension

exQueryOutputFileListRec

exSelQueryOutputFileList

exQueryOutputSettingsRec

exSelQueryOutputSettings

exQueryStillSequenceRec

exSelQueryStillSequence

exValidateOutputSettingsRec

exSelValidateOutputSettings

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